
Chapters 7-10.	7. Introducing Java Sound,
		8. Loading and Playing Sounds
		9. Audio Effects
		10. Audio Synthesis

From:
  Killer Game Programming in Java
  Andrew Davison
  O'Reilly, May 2005
  ISBN: 0-596-00730-2
  http://www.oreilly.com/catalog/killergame/
  Web Site for the book: http://fivedots.coe.psu.ac.th/~ad/jg

Contact Address:
  Dr. Andrew Davison
  Dept. of Computer Engineering
  Prince of Songkla University
  Hat yai, Songkhla 90112, Thailand
  E-mail: ad@fivedots.coe.psu.ac.th

If you use this code, please mention my name, and include a link
to the book's Web site.

Thanks,
  Andrew


There are four directories here:

  McDonalds/
    - basic Applet play() and AudioClip examples
    - used in chapter 7

  SoundPlayer/
    -lots of small examples; mostly Java Sound
    - used in chapters 7 and 9

  LoadersTests/
    - using the ClipsLoader and MidisLoader classes
    - used in chapter 8

  SynthSound/
    - sampled audio and sequence synthesis
    - used in chapter 10


Visit each one for details of how to compile their code.

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Last updated: 14h April 2005

